Developer Pocketpair has released a new update for its popular survival game Palworld, but the response from fans has been less than favorable. Palworld emerged as one of the standout successes of 2024, capturing the attention of gamers early in the year. The game achieved remarkable popularity during its early access phase, boasting impressive player numbers on both PC and Xbox.
Palworld has attracted millions of gamers, who are excited by its unique concept of “Pokemon with guns.” This game combines survival mechanics with the thrill of capturing creatures, reminiscent of the beloved Pokemon series
Palworld has received consistent support since its early access debut, featuring regular updates. These updates have addressed various bugs at times, while at other moments, they have introduced more significant changes. The most recent update, though minor, has sparked considerable debate among players
Now, Pals will consistently appear close to the player rather than emerging randomly from the locations where Pal Spheres are thrown, as was the case previously
Players are quite upset about the recent alteration in how Pals are summoned in Palworld. Many fans have expressed their dissatisfaction on platforms like Reddit and social media. While some speculate that this change may be linked to Nintendo’s ongoing lawsuit against the game, this remains unconfirmed.
Many fans of Palworld are expressing their dissatisfaction with the recent changes, yet there are also supporters who continue to stand by the game. Believing that this adjustment stems from the ongoing Nintendo lawsuit, loyal players are committed to backing the game as they await a more refined resolution from the developers
Palworld is set to launch an exciting new update this month, introducing a vast island that is reportedly six times larger than Sakurajima. While the exact date for the island’s unveiling remains uncertain, players are eagerly anticipating its arrival
Palworld Update Patch Notes
Player
・Changed the behaviour of summoning player-owned Pals so that they are always summoned near the player
UI
・The reticle will now only be displayed when aiming