Helldivers 2 Has a Tough Choice to Make Regarding Primary Weapons New

Helldivers 2 boasts an impressive selection of primary weapons, offering players a diverse arsenal to choose from. This extensive variety sets a high bar for any new primary weapons that may be introduced in future updates. As a result, these upcoming additions will face significant challenges in proving their worth, as they will need to compete against the already established favorites that players have come to rely on.

In Helldivers 2, the primary weapons stand out due to their distinct damage types and elemental effects. Each weapon brings something unique to the table, with options that include explosive damage, fire, and arc elements, all of which provide valuable utilities in combat. This variety not only enhances gameplay but also allows players to strategize based on the strengths and weaknesses of their chosen weapons.

How Helldivers 2 Can Keep Weapon Variety Fresh with Future Primary Weapons

  • Reviving the original Helldivers “medic gun” as a primary weapon type
  • New Elements/damage types
  • Introducing silenced weapons
  • Adding melee weapons to the primary weapon slot

Medic Primary Weapons

The P-11 Stim Pistol in Helldivers 2 serves as a formidable tool for buildcrafting, functioning effectively as a sidearm. Its potential to evolve into a primary weapon tailored for support roles could significantly influence the current gameplay dynamics in Helldivers 2. This is particularly intriguing given that the original Helldivers introduced a unique “medic gun,” known as the REP-80 support weapon. Reviving a similar weapon type in the sequel seems like a logical progression, especially if it is reimagined as a primary weapon.

New Elements or damage types

The trend in Helldivers 2’s premium Warbonds appears to be the incorporation of weaponry that utilizes new Elemental damage types, indicating a logical evolution for the game. So far, players have encountered a variety of primary weapons, including explosive, Fire, Laser, Arc, and Plasma options. This diverse arsenal suggests that there is still potential for the introduction of Gas-based primary weapons, which could offer a formidable addition to the gameplay experience.

Silenced Primary Weapons

Helldivers 2 has the potential to enhance gameplay by introducing a diverse range of primary weapons, particularly by incorporating silenced options. This could be achieved either by creating entirely new weapons designed for stealth or by equipping existing base weapons with silencers and stealth features. Given that the game already includes the Scout body armor perk, which reduces the detection range of enemies, the absence of suitable stealth-oriented primary weapons seems like a significant oversight.

Primary Melee Weapons

In Helldivers 2, the Stun Lance and Baton have proven to be formidable tools thanks to their ability to incapacitate foes, making them susceptible to a barrage of subsequent strikes. However, these melee weapons fall short when it comes to penetrating the heavy armor of some of the most dangerous adversaries across various factions. This limitation highlights a potential gap in the gameplay, where players may find themselves struggling against tougher enemies that require more than just stunning capabilities to defeat.

As we look ahead to future updates for the game, it’s crucial that any new weapons introduced are not just mere additions but rather significant enhancements to the gameplay experience. The current primary weapons meta in Helldivers 2 is already quite formidable, which raises the bar for any new entries. To ensure that these weapons stand out and feel genuinely innovative, developers may need to explore new boundaries within the existing gameplay framework.